

- F4 skyrim special edition creation kit how to#
- F4 skyrim special edition creation kit install#
- F4 skyrim special edition creation kit generator#
It comes with a generator that you’ll need to run whenever you add or remove a mod that uses FNIS. Many body movement sequences and custom animations use FNIS. One of my steps below include using SkyUI’s MCM to select weapon sheathing options. SkyUI includes a mod-control menu (MCM) that some mods support to include options or more information. This example assumes HDT-BPP physics using the Havok engine which requires SKSE, XPMSE skeleton, and HDT-PE for original Skyrim. HDT body jiggles reacting to character motion using the in-game physics engine. For these you need a supported walking, running, or combat animation that include bode jiggle. Note that some (T)BBP options may be pure animations without HDT physics. Hair and capes may have their own skeletons.
F4 skyrim special edition creation kit install#
These install steps are based on documentation for XPMSE by Groovtama. If you’re new to installing mods, see my first post in this series. Use a mod organizer supporting FOMOD, such as NMM or MO, to include install options. For best results certain requirements, including optional animation packs, must be installed before installing XPMSE. I’m using XPMSE skeleton since it has both covered along with many popular body meshes. Boob physics (HDT) requires a new skeleton and supporting body mesh. I share a couple suggestions below under step H.ĭual sheathing, including shield or staff on back, needs a special skeleton. Your character can sit in a different position, cross-legged or whatever, and will always sit that way with a few exceptions. Keep in mind that some non-FNIS custom animations replace existing animations, and for each action you generally get one animation. In another post I cover my choices for body replacers, skin textures, and more on making characters pretty.
F4 skyrim special edition creation kit how to#
Here I cover how to install new bodies, with or without breast and butt physics, new animations for idles or walks, and having two sheathed weapons show up on your character. New stand or sit idles are easy fixes, but dual sheathing or special body physics (boob jiggle or combat) require some extra steps. Setup for Script Work with Bethesda's Creation Kit and Notepad++īody Conversions for Skyrim Using BodySlide, Outfit Studioĭragonborn always looked like a robot when standing or sitting, and have you noticed how woman walk exactly like men? It might also be nice if a secondary weapon shows on a character.
